How to play the card game Durak

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How to play the card game Durak

We are returning to the games that used to be played in casinos, which are losing popularity. To do this, we are moving to Eastern Europe.

So far we have seen few games developed there, also because betting on card games is less popular in these territories. However, everywhere you like to prove that you are better than others, and in durack you want to do just that.

It is a game of defense and offense played with a French deck of cards. It originated in the former Russian Empire and became very popular in the surrounding villages.

The Story of the Fool

This game appeared around the 19th century and originated in Russia. Many analysts attribute its appearance to a pretext to decide which player should drink the rest of the vodka left in the bottle. In many contexts it has been used as a drinking game.

Durak Card Game

The society of this century was quite competitive and was always looking for a loser in card games. Hence the origin of the game - the word fool.

In Russian lands it acquired everything that is known about the game today, but it later spread to the rest of the states that seceded, giving rise to the disappearance of the USSR.

Georgia, Estonia or Ukraine were some of the places where he had more influence, although it was in Poland that the fool came with great force.

Since the twentieth century, it spread to the casinos of the Soviet Union, as it was very fun and a good form of pastime. Not only for civilians, but also for military men who fought on the fronts.

This game of attack and defense belongs to the same family of other very similar games such as bridge, mousse or French pinochle. It has also spawned new adapted versions in countries such as Finland. Casino Joy has many different games on its portal, including Fool.

Purpose of the game

The object of the game is to discard all the cards in as few moves as possible. In popular culture, it is more important not to lose than to win, as it is the latter that everyone laughs at and considers the loser.

In casinos, this is important because the former wins more chips than the latter.

Elements of the game

  • French deck of 36 cards (missing 2, 3, 4, 5 and jokers).
  • Play mat (optional).
  • Betting chips (optional).
  • 2 to 6 players (in pairs, trios or individually).

How to play the fool

First of all, it should be noted that this game has various variations. The game usually involves between two and six players, with the latter being the limit of the number of players betting.

It can be played in pairs of two or trios of three, but is most often played individually in gambling halls. You can also use a French or Spanish deck, depending on where the game is played.

The most common is to play with a French deck, and it is this variant of the Fool's rules that we are going to explain in this case.

Of all the cards, there are some that must be removed. Jokers are not used, nor are the numbers from two to five. From six to ace all other cards are used, and the order of the cards is typical of most practices:

  • Ace
  • King
  • Queen
  • Jack of all trades
  • Ten
  • Nine
  • Eight
  • Seven
  • Six

It is more than known, the game begins when the dealer shuffles the cards and deals each player six cards to start. Each player must report their cards if they are all red, all black or five cards of the same suit.

In this case, the game cannot be played and the dealer proceeds to a new, more thorough shuffle, resulting in a new game. This is a way of not giving victory to someone or condemning another to defeat almost automatically.

After the first hand is dealt, the first card from the remaining deck is placed face up. The position will be opposite to that of the deck and will be placed under the deck so that the players can see the number and suit. The suit of this card will be trump, and it has a curious feature.

The player who has the lowest trump, in this case a six, may exchange it for a card that is revealed before the turn begins. Even if the players have played a draw and there are no other cards on the table except this one, he can draw it and exchange it for his own.

The player with the lowest trump card starts the game, whether or not he chooses to trade it for a flipped card in the deck. He will attack first, and so the player to his left will have to defend.

This always happens during the game, even when a move is in progress. The one who plays is the attacker and the one on the left is the defender.

The attack in a fool's game is to throw a card face up. It can be any card the player prefers, as there are no restrictions. The player on the left is the one who must defend, and he does so by throwing a card of the same suit as his opponent, but with a higher number or a trump suit card.

If the attacker's card is already a trump, only a card of the same suit but higher can be played. However, there are conditions for continuing the attack.

Take the example when the attacker throws a six of a non-trump suit and the defender responds with a nine of the same suit. The next attack can only be with another six or another nine.

If he does, he forces the defender to play the defense card again, otherwise it is the turn of the next player to the left of the defender. This will continue until the last player of the round has passed or the attack is over.

As for defense, we have already given some instructions on how to do it. Wait for the player on the right to attack and then respond by placing the defending card on top of the attacking card in a straight line, so that the numbers of the two cards are visible.

Ways of defense are as follows: throw the top card of a non-trump suit; throw a trump higher than the opponent's, or throw any trump that beats a card of a different suit.

The really interesting part of this process is whether the defense is successfully completed. The maximum number of attacks allowed is six, provided all players have all six cards in hand.

If the defender has less, you can only make as many attacks as the number of cards the defender has (if the defender has five cards, you can only make five attacks in a row). A defense fails when it decides that it can no longer or does not want to defend against the opponent's attacks.

In this case, the penalty is to keep all cards on the table at that moment. In this case the attack is considered successful.

For the defense to succeed, it is necessary that the attacker surrenders, decides not to continue the attack and passes. In this case all cards on the table are discarded and the table is cleared for a new turn.

Another option is that the attacker continues his offensive and the defender is able to defend against all his attacks. The end comes when the defender runs out of cards and is declared the winner of the game. The turn to defend goes to the next player on the left, and the attacker remains the same.

Players end their hands when they are relieved of all the cards they have. However, they must play cards until the deck comes to an end.

That is, if the defense successfully counters the offense and both players have two cards left on the table, they must draw two cards to have six cards left in their hand again.

Only when there are no longer enough cards in the deck for everyone is it allowed to have less than six cards per player.

It also happens that when a defender successfully defends and everything on the table is reset, he becomes the attacker and the next player to his left becomes the new defender.

This will always be done so that all players can play both roles whenever possible. When all players have reset their cards and only one player remains, this last player becomes the loser and is called the "fool". He will lose the entire amount of the original bet remaining on the table, and the winners will divide the spoils gradually according to their final position in the game.

It should be noted that in durac tournaments, it is the players themselves who indicate the change of turn and talk about the success of defenses and attacks.

In a casino, the instructions are always given by the dealer. That's why dealers must be very well instructed in this game. Become a Mr Play casino player to get a lot of bonuses.

Specific vocabulary

Attacker: each player who plays his cards against the defender during the turn. These cards must have the same index as one of the cards already played in the same turn and on the table.

Main Attacker: A player who starts a turn by throwing one of the cards from his hand to the defender, which is usually the player to his left.

Attack: the action of attacking a defender, i.e. playing a card against that player. Attack: the card with which you attack.

Bank: a group of cards that are left unplayed and left in the center of the table for players to shuffle their hands after a game turn.

Defender: the player to the left of the main attacker who receives all attacks from other players. The defender is the one who introduces different bets on turn cards when he defends against an attack; thus, he allows himself to be attacked with different cards. Therefore, if he defends with a high card, he allows himself to be attacked with high cards and needs even higher cards to defend.

Hand: the set of cards a player has at his disposal to play, either attacking or defending, depending on the situation.

Turn: The phase of the game that begins with the first attack of the main attacker. The game turn ends with the collection of all cards used during the turn if the defender cannot respond to all attacks, or the removal of all cards used during the turn if the defender succeeds. During a game turn, all cards used in the turn remain face up on the game table.

Frequently asked questions about the game Durak

Are there any variations on the name Durak?

What are some tips for winning the Durak game?

Here are some tips on how to win at Durak: 1. Try to attack with multiple cards at once to increase your chances of success. 2. Save your strong cards for later in the game, when other players may run out of strong cards to defend. 3. Please pay attention to the cards played and try to keep an eye on what cards other players may have in their hands. 4. Stay calm as this may cause other players to compete against you. 5. If you are dark, try to hold on to your strongest cards for as long as possible and use them to your advantage.

What is the main purpose of the game Durak, and how many players can play it?

Durak is a traditional Russian card game where the goal is to get rid of all your cards. The last player to have cards left is called the fool or durak. The game can be played by 2 to 6 players, but is most often played by 4 players.

How does a move happen in the game of Fool?

Each turn in the game of Fool is a sequence of attack - defense. The attacker throws any card from his hand, and the defender must beat that card with a higher card of the same suit or any card from the trump suit. If the defender cannot or chooses not to play a card, he must take the attacking card and his turn ends. If the defender successfully defends, the turn passes to the next player. Multiple cards may be added to an attack, but only if they are of the same rank as cards already on the table.

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